They are the Airbus A350-900XWB in co-operation with Malik Guest (tehwarlock). I’ve actually got three on the go all of which I am collaborating on (something I love with FlightGears community spirit). I think the fact we got to the moon is pretty good to. The fact that it took mankind literally thousands of years to figure out how to fly, in just a century we’ve gone from the Wright Flyer all the way to the Antonov An-225, the Airbus A380, the Boeing 747, the list is endless. Q: Why is it that you are interested in flight simulation or aviation in general? I’ve taken my very first steps towards this in real life, with my “TIF” or Training Introductory Flight, but I also believe my prior experience FlightGear, and of course my continued use of FlightGear gives me a much cheaper alternative, for the time being, to gain experience. My life dream is to become a commercial airline pilot, hopefully somewhere in Europe. But after we upgraded… (insert evil laugh here)įlying, first of all. Simply because my old computer (which my family had had for about 5 or 6 years prior) couldn’t run FlightGear. But what I really need is more sleep!Īctively I’ve been involved with the FlightGear project since early January 2011. I enjoy playing acoustic guitar (fingerstyle), photography, hiking along the Colorado Front Range, playing catch/fetch with my dogs, tending to a 150 gallon saltwater aquarium, and doing various home remodeling projects. Q: What else do you enjoy doing, besides coding in C++ late at night? I have been a member of the AIAA Modeling and Simulation Technical Committee along with Bruce Jackson, author of LaRCSim. Most recently, I went to work for Sierra Nevada Corporation to do simulation and analysis work, as well as supporting some wind tunnel testing, all for the Dream Chaser lifting body project. In the years following that I supported the Engineering Directorate at NASA Johnson Space Center in Houston, working with flight simulators almost continuously since then. I wrote the flight control simulation code for the F-16 as it was migrating from an analog control system to a digital control system. I earned a degree in Aerospace Engineering there and in 1987 I went to work for Link Flight Simulation. I was graduated from the University of Minnesota (as was FlightGear Development Coordinator Curt Olson). Q: What is your background in Flight Simulation? There are many features that are not hidden, but are not known about because they are not yet part of our reference manual. Q: Are there any “hidden features” you have worked on in FlightGear that new users may miss? With that said, the most exciting part for me of working with the FlightGear community is seeing the very real strengths of open source development on display, and contributing to that effort. Also, the recently published skydiver flight model was an instance of a commercial use of FlightGear with JSBSim that resulted in code being shared with us in the spirit of the GPL. For instance, the P-51D that Hal Engel has been developing over the past couple of years (or more?) is very good. It has been both enlightening and exciting to see developers stretch the limits of JSBSim, and use it within FlightGear in ways that were not foreseen previously. However, FlightGear has the longest history with JSBSim and the most active developer community. Since JSBSim is a standalone project, there are other applications that use it such as Outerra, OpenEaagles, and others. Q: What do you enjoy most about developing for FlightGear? I really enjoy seeing the progress being made in the visuals (as a spectator) – in particular I find the Rembrandt project fascinating. Q: Are you happy with the way the FlightGear project is going? And trying to get an official v1.0 release out. Adding more features to JSBSim as needed. Q: What do you plan on doing in the future? Recently, I extended the PID (Proportional-Integral-Derivative) control component in JSBSim to support some work I have been doing. Q: What project are you working on right now?Ĭontinued development of JSBSim. Q: What are your major interests in FlightGear?įlight dynamics and control, but I really like the whole aspect of specifying a model in XML (and other) files – a truly data-driven simulation. It’s been just a few months more than ten years since JSBSim became the default flight model for FlightGear – although it should be said that in these days a “default” flight model has less (or no) meaning compared to back then. ![]() I’m the development coordinator (and occasionally accused of being the BDFL) for JSBSim. Q: How long have you been involved in FlightGear?įor over ten years.
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